Designing a full-sized game for a five-inch screen is all about prioritizing...
https://simonsnewchat.rivetgarden.com/posts/how-do-you-design-for-both-tablets-and-phones-without-breaking-ui
Designing a full-sized game for a five-inch screen is all about prioritizing what matters most. Instead of just shrinking everything, focus on touch-first controls that feel natural on small screens